A downloadable game for Windows

This is a simple racing game project. It's my first major project using Unity.

More information: http://blog.krazeike.com/home/post/racing-game-unity

Controls

Keyboard

Pause: Escape

Player 1

Movement: w, a, s, d

Fire: spacebar

Change camera: c

Player 2

Movement: arrow keys

Fire: right ctrl

Change camera: right shift

Gamepad (xbox controllers)

Pause: start button

Movement: left thumbstick

Fire: A button

Change camera: Y button

More information

Published 16 days ago
StatusPrototype
PlatformsWindows
AuthorIsaac McGarvey
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, XBox 360 controllers, Gamepad (any)
MultiplayerLocal multiplayer
Player count1 - 2
LinksBlog

Install instructions

  1. Download
  2. Unzip
  3. Run MouseRacers.exe

Download

Download
mouse-racers-win-32bit.zip 12 MB
Version 1.2 12 days ago

Comments

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A 32bit build, please? Also can you add a 1st person view and a speed up mode?

I've added a 32-bit build. Just out of curiosity, are you using a 32-bit machine or OS?

I also added a 1st person-ish view. The camera is just above the vehicle. You can toggle it by pressing Y on an Xbox controller or c or right shift on the keyboard.

I'll consider your speed suggestion. Thanks for the feedback!

I have an XP 32bit full eqquiped workstation, so an upgrade is a too huge work. I'll wait a serius definitive OS like ReactOS to do it.

A last little favor about the view: I asked you for a 1st person view because in driving games I found more easy and involving to drive by following the screen only, instead of screen+vehicle (that moves differently each other). So my wish is to lock the cam, this make also beautiful screen tilts during acceleration and brakes! :)

In the version I just uploaded, the first-person camera is tied to the vehicle a bit more rigidly. It's still not perfectly locked, but it's closer. Unfortunately, you won't get any "beautiful screen tilts" right now because the vehicle itself doesn't tilt at all. But I agree that that would be a good feature to add in the future.